Intel World Open: Path to Tokyo Kicks off in March

tokyoWhat’s New: Intel is elevating esports for audiences worldwide with the Intel World Open ahead of the Olympic Games Tokyo 2020, giving gamers a chance to compete among the world’s best athletes on a global stage. Anyone from anywhere can register, beginning March 2, for a chance to be crowned the Intel World Open champion.

“We introduced Intel Extreme Masters PyeongChang in 2018 and we’re excited to continue raising the stakes for esports with the Intel World Open in 2020. There are more than 490 million esports fans worldwide and the Intel World Open exemplifies Intel’s global leadership in esports and delivers a pinnacle tournament on the world’s biggest sports stage.”
– Mark Subotnick, Intel director of gaming and esports business development

What It Is: The Intel World Open is an extension of Intel’s Worldwide TOP Partnership with the International Olympic Committee (IOC), and will feature two of the most recognized esports titles: Capcom’s Street Fighter™ V: Champion Edition and Psyonix’s Rocket League. Online qualifiers for Street Fighter V: Champion Edition start March 21 and Rocket League start May 2.

The Path to Tokyo: Any player at any level can compete in the Intel World Open for a chance to join a national, territory or regional team. Live qualifier events in Katowice, Poland, in June will determine which teams advance to the championship esports tournament in Tokyo.

The final event in Tokyo on July 22-24 will host hundreds of fans at the Zepp DiverCity venue – the same area as Olympic venues – where teams will compete for a majority share of the prize pool:

  • $250,000 total prize pool for Street Fighter V: Champion Edition
  • $250,000 total prize pool for Rocket League

For more details and registration, visit the Intel World Open website.

The Street Fighter V: Champion Edition Tournament Format: A force in the fighting genre and esports scene for 32 years, the legendary fighting franchise returns with Street Fighter V: Champion Edition.

Tournament Structure:

  • Territory qualifiers: Territory qualifiers begin March 2 and determine each territory’s three best players who will come together and form the team representing that territory and advance to the live qualifier in Poland. The 12 pre-selected territories include:
    • Brazil
    • China
    • Chinese Taipei
    • Dominican Republic
    • France
    • Hong Kong, China
    • Korea
    • Russia
    • Singapore
    • United Arab Emirates
    • United Kingdom
    • United States
  • Regional qualifiers: Players outside of the 12 pre-selected territory teams can participate through the team-based regional qualifier process that will take place in March through May. The top teams from the eight regions will advance to the live qualifier in Poland. The eight regions include:
    • Europe 1
    • Europe 2
    • Middle East & Africa
    • North America
    • Central America
    • South America
    • Asia
    • Oceania
  • Live qualifier in Katowice, Poland: From June 18-21, the final qualifier brings together the winning teams formed from the territory and regional qualifiers to determine who advances to the final Intel World Open event in Tokyo.
  • Japan qualifier: As the host country, Japan will have the final guaranteed spot at the Intel World Open finals in Tokyo. Japan qualifiers are single-player matches with the winning team being formed from the top players on the Intel World Open leaderboard.
  • Intel World Open finals: The finals take place July 22-24 at the Zepp DiverCity venue in Tokyo, where qualifying teams will compete to claim the majority share of the $250,000 prize pool.

For full qualification rules and details, visit the Intel World Open website.

The Rocket League Tournament Format: Developed by Epic Games’ San Diego-based studio, Psyonix, Rocket League is a high-powered hybrid of arcade-style soccer and vehicular mayhem. The Rocket League Intel World Open will feature 3v3 competitions in Psyonix’s signature game mode, Soccar.

Tournament Structure:

  • National qualifiers: National qualifiers begin May 2 and one team from each of the nine pre-selected countries will advance to the live qualifier in Katowice, Poland. The nine nations include:
    • Australia
    • Brazil
    • Canada
    • China
    • France
    • Germany
    • Japan
    • United Kingdom
    • United States
  • Regional qualifiers: Players outside of the nine pre-selected national team countries can participate through the regional qualifier process, from which eight teams will advance to the semifinals in Poland. Both qualifiers will have a double-elimination format and will not have a team cap. The eight regions include:
    • Africa
    • Asia (Mainland)
    • Asia (Maritime & Oceania)
    • Europe (three European seeds will qualify for the regional final)
    • Latin America (Mexico and southward)
    • Middle East
  • Live qualifier in Katowice, Poland: The final qualifier in Katowice, Poland, features the 16 best teams in the world separated into two groups of eight teams. The teams will compete in a round-robin, with the top two teams from each group automatically advancing to the Intel World Open Finals in Tokyo to join the host country, Japan. After the round-robin stage, the rest of the teams will participate in a double-elimination bracket. The upper bracket winner and both teams from the lower bracket finals will qualify for the Intel World Open finals.
  • Intel World Open finals: The epic culmination of the Intel World Open will be the live final in Tokyo featuring a two-day event showcasing the best eight teams in the world. They will battle through a high-stakes, single-elimination bracket in order to claim the Intel World Open title and majority share of the $250,000 prize pool.

For full qualification rules and details, visit the Intel World Open website.

Intel’s Role in Gaming Technology Leadership: Intel’s gaming technology, led by the Intel® Core™ i7 and i9 processors, has powered the best esports experiences for more than 15 years. Intel inspires fans and players by supporting a vibrant community that brings together committed partners in the industry to deliver best-in-class technology that pushes the boundaries of the sport. Intel’s leadership in end-to-end solutions will power the future of gaming and grow the esports market for the next billion fans.

More Context: Intel and the Olympic Games Tokyo 2020

The Small Print: Capcom and the Capcom logo are registered trademarks of Capcom Co. Ltd. in the U.S. or other countries. Street Fighter is a trademark and/or registered trademark of Capcom U.S.A. Inc. in the U.S. and/or other countries.

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A New Frontier for PC Gaming: How GeForce NOW’s Game Library Continues to Evolve

Giving what we love about PC gaming to more people. That’s the vision that inspired our journey to develop GeForce NOW into an open platform that welcomed gamers, developers and publishers.

For gamers, we provide the power of a GeForce GPU to play the games you love from the cloud.

For developers, we used our beta phase to show how GeForce NOW could expand a game’s audience to low-end PC laptops, Mac computers, Android devices and, soon, to Chromebooks, without any porting effort.

For publishers, we connected gamers directly to game stores, so they maintain control of their content and we stay out of their economics.

Many in the games industry are riding the wave of excitement GeForce NOW has generated. And we’re just getting started.

A New Frontier

Earlier this month, we passed a milestone on our cloud gaming journey by removing the waitlist and opening our doors to more gamers. Over 1 million new gamers have taken to the cloud by signing up for a free plan or upgrading to the Founders membership, which includes a 90-day free trial.

This trial is an important transitional period where gamers, developers and publishers can try the premium experience with minimal commitment while we continue to refine our offering.

As we approach a paid service, some publishers may choose to remove games before the trial period ends. Ultimately, they maintain control over their content and decide whether the game you purchase includes streaming on GeForce NOW. Meanwhile, others will bring games back as they continue to realize GeForce NOW’s value (stay tuned for more on that).

As the transition period comes to completion, game removals should be few and far between, with new games added to GeForce NOW each week.

A Fresh Horizon

Countless developers and publishers are embracing the opportunity to expand the number of gamers who can play their games on GeForce NOW.

Look no further than the recent news that the most anticipated game of 2020, CD PROJEKT RED’s Cyberpunk 2077, will be available on GeForce NOW the day it’s released. That adds to the hundreds of great games currently instantly available, among them: 30 of the biggest, most played free-to-play games — including Fortnite from Epic Games, League of Legends from Riot, Warframe from Digital Extremes and World of Tanks from Wargaming.

And we have an additional 1,500 games in our onboarding queue, from publishers that share a vision of expanding PC gaming to more people.

The world’s largest gaming platform — PC gaming — continues to evolve. We’re looking forward to giving this power to even more players, and ushering in a new generation of PC gamers.

As gamers ourselves, nothing sounds better.

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GeForce NOW Open for All

Today we’re making GeForce NOW — and PC gaming — accessible to more gamers.

More than 1.2 billion players have made the PC the world’s largest gaming platform, yet only a fraction have a modern PC with the power to play their favorite games.

GeForce NOW lets you use the cloud to join in. It’s the power to play PC games anywhere, on any device — even the billion devices that aren’t game ready. You’re upgrading to a state-of-the-art gaming rig by virtually adding a GeForce graphics card to your PC, Mac, SHIELD or Android phone.

Just like the PC, GeForce NOW is an open platform. It’s powered by our world-class GPU architecture and uses our Game Ready Drivers for the best performance. And, because these are real PC games, GeForce NOW gives you the precision of keyboard and mouse gaming, as well as optimizations for game controllers.

It’s an opportunity for you to connect to the millions of gamers online and join your friends in your favorite PC communities. Most importantly, it instantly connects you to the games you already own on the digital game stores you own them on, or the latest free-to-play game everyone is playing.

Your games, your devices, GeForce power.

Game ON

Funny thing about gamers. They have games. Lots of them. Our GeForce NOW beta members have large libraries. Often 50 games or more. You shouldn’t have to leave them behind.

That’s why we’re working with existing PC game stores and publishers. With GeForce NOW, you can keep playing the games you already own and continue building libraries from the same stores you already use every day. That’s what it means to be an open platform.

If you buy it, you own it. If you already own it, play it. Your purchases are always yours.

GeForce NOW games

GeForce NOW is the only cloud gaming service with access to a wide range of free-to-play games, more than 30 and growing. In total, there are hundreds of games from more than 50 publishers that, once you own, are available for instant play. All these games are patched automatically in the cloud, so your library is always game ready.

While we continue to grow the library of instantly accessible games, there are also more than 1,000 games that can be played through single-session installs.

Games get added to the service weekly based on member requests, game popularity and publishers’ input. If you don’t see a game that you want to play, let us and the publisher know.

Play ON

GeForce NOW takes PC gaming and 60+ FPS action where it’s never been before. Underpowered? No problem. Incompatible? No problem.

GeForce NOW platforms

Your old laptop never gamed like this before. That Mac, which for years has seen fewer games published for it or lost compatibility, can now play the latest games. Your rig doesn’t have to move from room to room to game on the largest screen in your house — your TV. And most recently, PC games go with you on the screen you take everywhere: your Android phone.

And later this year we’ll add Chromebooks, giving members yet another screen to play on.

ON for Everyone

Over 300,000 beta testers have streamed more than 70 million hours of gameplay in 30 countries throughout North America and Europe. GeForce NOW is better because of every second that’s been played. During the beta, over 80 percent of members instantly upgraded from systems without GeForce GPUs to the latest PC graphics.

We’ve reached a point in our journey where we’re ready to remove the waitlist, exit beta and open GeForce NOW up to even more gamers. Members will have the option of a free or premium experience.

GeForce NOW memberships

The free membership provides one-hour sessions with standard access to GeForce NOW servers. There’s no limit to the number of sessions you can play. All GeForce NOW beta members automatically have had their beta accounts converted to this free plan. Simply sign in and continue gaming.

Gamers can also upgrade to a no-wait, longer session-length premium experience. These members will enjoy priority access to GeForce NOW servers ahead of free members and extended session lengths of up to six hours. They’ll also have exclusive access to RTX content on GeForce NOW.

For a limited time, we’re offering the premium experience as a Founders membership. The first three months are free, followed by a discounted rate of $4.99 a month for all of 2020. This special offer is part of our commitment to working with the community that continues to help us improve GeForce NOW.

Both memberships will work across any supported device that you already own. No additional hardware needed.

RTX ON

We’ll continue to launch new features, including today’s introduction of ray tracing. The holy grail of gaming graphics, ray tracing simulates the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. Founders members will have instant access to RTX games.

RTX ON Deliver Us The Moon

GeForce NOW continues to evolve and we’re working every day to improve your service.

Because of You, GeForce NOW is ON

We couldn’t — and wouldn’t — be here without the beta members who have helped guide us on our journey. From Mac to PC to SHIELD and then to mobile, every ounce of feedback has left an impression on GeForce NOW. Thank you.

And to everyone who wants the power of PC gaming that 200 million GeForce gamers already know and love, welcome to GeForce NOW. More power, more people — game on.

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GeForce Leads Way to Thinner, Lighter Gaming Laptops

PC gaming is bigger than ever — in large part because we’ve spent a decade making gaming laptops smaller than anyone thought possible.

The ASUS ROG Zephyrus G14, which makes its debut at the International Consumer Electronics Show in Las Vegas this week, tells the tale.

The world’s first 14-inch GeForce RTX laptop packs a GeForce RTX 2060 in an 18mm thin chassis with Max-Q design, and brings the very latest AAA games to life in all their ray-traced glory.

Ray tracing — which models light, reflections and shadow with incredible realism — is a technology that used to be the exclusive domain of movie studio render farms equipped with hundreds of servers and weeks, even months, of render time.

Yet this laptop is just 1.6kg.

This combination of performance and portability is why NVIDIA GeForce GPUs now power a record number of laptops.

More than 140 models alone are powered by our latest Turing GPU architecture, the most power-efficient GPU on the planet.

More than 60 models are built around our Max-Q design, for the fastest, thinnest and quietest energy-efficient gaming laptops.

And they’re available from every major laptop provider.

That combination has fueled an explosion in demand for gaming laptops, with revenue surging 12x in six years. Those changes come as we’ve wrung more performance out of each watt with each new generation of GPUs.

At the same time, our Max-Q design has helped notebook manufacturers drive the size of the average 17-inch gaming laptop sold down from 38mm in 2016 to just 20mm in 2019.

The result is unrivaled performance at killer prices, whatever your budget, with gaming laptops powered by the GeForce GTX 1650 starting at $799, and the GTX 1660 Ti at $999. That’s for systems like the HP Pavilion Gaming 15, Lenovo Legion Y540 and IdeaPad L340 Gaming, and ASUS TUF Gaming FX505.

Additionally, RTX 2060 systems like ASUS TUF Gaming FX505 start at just $1199 for even more powerful gaming experiences on-the-go.

Choices like these are why everything about laptop PC gaming is getting bigger — except the laptops themselves.

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NVIDIA Brings the Future into Focus at CES 2020

CES 2020 will be bursting with vivid visual entertainment and smart everything, powered, in part, by NVIDIA and its partners.

Attendees packing the annual techfest will experience the latest additions to GeForce, the world’s most powerful PC gaming platform and the first to deliver ray tracing. They’ll see powerful displays and laptops, ultra-realistic game titles and capabilities offering new levels of game play.

NVIDIA’s Vegas headliners include three firsts  — a 360Hz esports display, the first 14-inch laptops and all-in-one PCs delivering the graphics realism of ray tracing.

The same GPU technologies powering next-gen gaming are also spawning an age of autonomous machines. CES 2020 will be alive with robots such as Toyota’s new T-HR3, thanks to advances in the NVIDIA Isaac platform. And the newly minted DRIVE AGX Orin promises 7x performance gains for future autonomous vehicles.

Together, they’re knitting together an AI-powered Internet of Things from the cloud to the network’s edge that will touch everything from entertainment to healthcare and transportation.

A 2020 Vision for Play

NVIDIA’s new G-SYNC display for esports gamers delivers a breakthrough at 360Hz, projecting a vision of game play that’s more vivid than ever.  NVIDIA and ASUS this week unveiled the ASUS ROG 360, the world’s fastest display, powered by NVIDIA G-SYNC. Its 360Hz refresh rate in a 24.5-inch form factor let esports and competitive gamers keep every pixel of action in their field of view during the heat of competition.

The 24-inch ASUS ROG Swift sports a 360Hz refresh rate.

Keeping the picture crisp, Acer, Asus and LG are expanding support for G-SYNC. First introduced in 2013, G-SYNC is best known for its innovative Variable Refresh Rate technology that eliminates screen tearing by synchronizing the refresh rate of the display with the GPU’s frame rate.

In 2019, LG became the first TV manufacturer to offer NVIDIA G-SYNC compatibility, bringing the must-have gaming feature to select OLED TV models. Thirteen new models for 2020 will provide a flawless gaming experience on the big screen, without screen tearing or other distracting visual artifacts.

In addition, Acer and Asus are showcasing two upcoming G-SYNC ULTIMATE displays. They feature the latest full-array direct backlight technology with 1,400 nits brightness, significantly increasing display contrast for darker blacks and more vibrant colors. Gamers will enjoy the fast response time and ultra-low lag of these displays running at up to 144Hz at 4K.

Game On, RTX On

The best gaming monitors need awesome content to shine. So today, Bethesda turned on ray tracing in Wolfenstein: Youngblood, bringing a new level of realism to the popular title. An update that sports ray-tracing reflections and DLSS is available as a free downloadable patch starting today for gamers with a GeForce RTX GPU.

Bethesda joins the world’s leading publishers who are embracing ray tracing as the next big thing in their top franchises. Call of Duty Modern Warfare and Control — IGN’s Game of the Year — both feature incredible real-time ray-tracing effects.

VR is donning new headsets, games and innovations for CES 2020.

NVIDIA’s new rendering technique, Variable Rate Super Sampling, in the latest Game Ready Driver improves image quality in VR games. It uses Variable Rate Shading, part of the NVIDIA Turing architecture, to dynamically apply up to 8x supersampling to the center. or foveal region. of the VR headset, enhancing image quality where it matters most while delivering stellar performance.

In addition, Game Ready Drivers now make it possible to set the max frame rate a 3D application or game can render to save power and reduce system latency. They enable the best gaming experience by keeping a G-SYNC display within the range where the technology shines.

Creators’ Visions Coming into Focus

A total of 14 hardware OEMs introduced new RTX Studio systems at CES 2020. Combined with NVIDIA Studio Drivers, they’re powering more than 55 creative and design apps with RTX-accelerated ray tracing and AI.

HP launched the ENVY 32 All-in-One with GeForce RTX graphics, configurable with up to GeForce RTX 2080. Acer has three new systems from its ConceptD line. And ten other system builders across North America, Europe and China all now have RTX Studio offerings.

These RTX Studio systems adhere to stringent hardware and software requirements to empower creativity at the speed of imagination. They also ship with NVIDIA’s Studio Drivers, providing the ultimate performance and stability for creative applications.

Robots Ring in the New Year

The GPU technology that powers games is also driving AI, accelerating the development of a host of autonomous vehicles and robots at CES 2020.

Toyota’s new T-HR3 humanoid partner robot will have a Vegas debut at its booth (LVCC, North Hall, Booth 6919). A human operator wearing a VR headset controls the system using augmented video and perception data fed from an NVIDIA Jetson AGX Xavier computer in the robot.

Toyota’s T-HR3 makes its Vegas debut at CES 2020.

Attendees can try out the autonomous wheelchair from WHILL, which had won a CES 2019 Innovation of the Year award, powered by a Jetson TX2. Sunflower Labs will demo its new home security robot, also packing a Jetson TX2. Other NVIDIA-powered systems at CES include a delivery robot from PostMates and an inspection snake robot from Sarcos.

The Isaac software development kit marks a milestone in establishing a unified AI robotic development platform we call NVIDIA Isaac, an open environment for mapping, model training, simulation and computing. It includes a variety of camera-based perception deep neural networks for functions such as object detection, 3D pose estimation and 2D human pose estimation.

This release also introduces Isaac Sim, which lets developers train on simulated robots and deploy their lessons to real ones, promising to greatly accelerate robotic development especially for environments such as large logistics operations. Isaac Simulation will add early-access availability for manipulation later this month.

Driving an Era of Autonomous Vehicles

This marks a new decade of automotive performance, defined by AI compute rather than horsepower. It will spread autonomous capabilities across today’s $10 trillion transportation industry. The transformation will require dramatically more compute performance to handle exponential growth in AI models being developed to ensure autonomous vehicles  are both functional and safe.

NVIDIA DRIVE AV, an end-to-end, software-defined platform for AVs, delivers just that. It includes a development flow, data center infrastructure, an in-vehicle computer and the highest quality pre-trained AI models that can be adapted by OEMs.

Last month, NVIDIA announced the latest piece of that platform, DRIVE AGX Orin, a highly advanced software-defined platform for autonomous vehicles.

The platform is powered by a new system-on-a-chip called Orin, which achieves 200 TOPS — nearly 7x the performance of the previous generation SoC Xavier. It’s designed to handle the large number of applications and DNNs that run simultaneously in autonomous vehicles, while achieving systematic safety standards such as ISO 26262 ASIL-D.

NVIDIA is now providing access to its pre-trained DNNs and cutting-edge training processes on the NGC container registry. With industry-leading networks and advanced learning techniques such as active learning, transfer learning and federated learning, developers can turbo charge development and custom applications

Working Together

NVIDIA’S AI ecosystem of innovators is spread across the CES 2020 show floor, including more than 100 members of Inception, a company program that nurtures cutting-edge startups that are revolutionizing industries with AI.

Among established leaders, Mercedes-Benz, an NVIDIA DRIVE customer, will open the show Monday night with a keynote on the future of intelligent transportation. And GeForce partners will crank up the gaming excitement in demos across the event.

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GeForce NOW Brings PC Gaming to Every Device, Everywhere

It’s open — yet home to the most demanding gamers and games. It’s backwards compatible — yet powerful enough to deliver on the promise of whatever’s next.

These paradoxes don’t just keep PC gamers hooked. They give PC gamers the ultimate power — of choice, performance and the latest tech.

And all that is about to transform the cloud. And that’s why, with GeForce NOW, we’ve built a service that extends the openness, flexibility and power of PC gaming, bringing it to any device, anywhere.

Why We Love PC Gaming

There are more than 1.2 billion PC gamers — more than ever. And the reason so many play on PCs is because there are so many possibilities.

PC gamers can compete with precision using a keyboard and mouse, or kick back with the latest controller. They can fire up old favorites or try the newest releases. They can spend hours in a raid or take on a quick match in the biggest free-to-play games.

And they can look forward to something new, as every year, PC gaming gets better.

At NVIDIA, we’ve spent more than 25 years bringing new innovations — like programmable shaders, physics and ray tracing — to PC gamers. Gamers we talk to every day.

And, over the years we’ve been working on cloud gaming, we’ve learned that these hundreds of millions of gamers want more PC gaming, not less.

More PC Gaming, Just in the Cloud

We’re working to build a gaming service around PC gamers. The typical gamer in our current beta already owns more than 50 games. So, we’re working with existing PC game stores and publishers so you can play the games you already own. And if you buy it, you own it — for life.

We’re taking the benefits of PC gaming to more places. GeForce NOW lets you play your games on other devices, like your MacBook or smartphone when you’re away from home.

Wherever you go, you’ll never leave your latest gaming adventures behind: GeForce NOW synchronizes your game saves. With regular server upgrades and the latest updates already installed and ready to stream, your favorite games will play better and better — as if you’d brought your favorite games to a new rig.

And, like the PC itself, this open platform also gives you more options. Just reach for your favorite PC gaming app, such as Discord, and chances are it’s already there — with more coming all the time.

That’s why GeForce NOW is what it is, because where others see paradox, we see power. Cloud gaming is going to extend and improve PC gaming by taking it to more places.

GeForce NOW is PC gaming in the cloud.

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What’s the Difference Between NVIDIA RTX and GTX?

When it comes to gaming, new graphics means a new way to see the world.

The NVIDIA Turing GPU architecture powers both the GeForce RTX 20-Series and GTX 16-Series cards. As the world’s most advanced architecture, Turing brings exceptional performance and efficiency as well as next-generation shading technology to the latest games.

Additionally, the NVIDIA GeForce RTX platform offers real-time ray tracing and AI for an entirely new gaming experience. RTX offers stunningly accurate lighting like shadows, reflections, refractions and global illumination. With more realistic scenes, gaming is more intense and exhilarating than ever before.

Popular titles such as Control and Metro Exodus illustrate the eye-opening difference in visual impact offered by the NVIDIA RTX series.

And many more new RTX titles are joining the scene — Minecraft, Call of Duty: Modern Warfare, Watch Dogs: Legion, Wolfenstein: Youngblood and Cyberpunk 2077 to name just a few.

The best way to comprehend the difference between RTX and GTX is to see it.

Above is a scene from Battlefield V that allows you to interact with “RTX on” or “RTX off” to experience the differences in visuals. Click the image and then move the slider between “RTX on” and “RTX off” to see the differences in lighting.

What Is RTX?

NVIDIA RTX graphics cards are the first to include RT Cores. This dedicated ray-tracing hardware can cast upwards of 10 gigarays per second, allowing real-time, movie-like lighting in games. Real-time ray tracing is only possible because RTX graphics cards deliver up to 6x faster ray-tracing performance.

Above is a scene from Metro Exodus that shows off the immersive details gained from real-time ray tracing. Click the image and then move the slider between “RTX on” and “RTX off” to see the differences in lighting.

RTX graphics cards are also the first to offer Tensor Cores capable of delivering over 100 teraflops of AI processing to accelerate gaming performance with NVIDIA DLSS.

For those looking for a gaming GPU that will handle the next generation of immersive game titles, RTX is a great way to go.

RTX Versus GTX

Technology features:RTX 20-SeriesGTX 16-SeriesGTX 10-Series
Turing ArchitectureYesYesNo
NVIDIA Adaptive ShadingYesYesNo
VR ReadyYesGTX 1660 or higherGTX 1060 or higher
Concurrent Floating Point & Integer OperationsYesYesNo
Turing NVIDIA Encoder (NVENC)YesYes (except 1650)No
Ray-Tracing CoresYesNoNo
Tensor CoresYesNoNo
NVIDIA DLSSYesNoNo

While only RTX cards have RT and Tensor Cores, the GTX 16-Series uses the shared Turing architecture to offer huge leaps in performance. Games like Wolfenstein II: The New Colossus are already making use of Turing’s concurrent floating point and integer operation, and advanced shading, including variable rate shading to deliver higher frame rates with lower power consumption.

GTX cards excel at both immersive and competitive gaming, providing great experiences in popular titles like Fortnite, Overwatch and Counterstrike: Global Offensive. Gamers can share their gaming experience with a streaming audience with lower overhead and higher quality with Turing’s new NVENC*. And for retro gaming, Turing brings hardware integer scaling for crisp pixel art.

Gamers looking for a GPU for traditional games can grab a GTX card for amazing performance and value.

Learn more about NVIDIA RTX and NVIDIA GTX.

The post What’s the Difference Between NVIDIA RTX and GTX? appeared first on The Official NVIDIA Blog.

Microsoft Preps Next-Gen With Project Scarlett Xbox All Access Upgrade

Microsoft is laying the groundwork for the next-gen. The company is reintroducing its Xbox All Access bundles in certain jurisdictions. Microsoft is also adding a new upgrade-option. Microsoft announced it is injecting new life into its Xbox All Access bundles by reintroducing it to the U.S. and now the UK as well as Australia. Not […]

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Keys to the (Smart) City: NVIDIA Powers Mini AI Metropolis at MWC Los Angeles

This neighborhood has shopping, cafes, even a place to go to school. But it happens to fit nearly inside a 2,000 square-foot trade show booth, showing off smart city technology.

With a miniature town erected on the show floor, NVIDIA welcomed more than 22,000 telecom industry professionals attending the Mobile World Congress in Los Angeles.

Crowds jammed into the booth to see how pervasive AI and connectivity can elevate experiences in the world around us. While most cities are powered by elaborate power and water grids, this one’s infrastructure is built on NVIDIA AI technologies.

They include the just-introduced NVIDIA EGX Edge Supercomputer Platform, the NVIDIA Metropolis smart city developer kit, and NVIDIA Xavier, the world’s most powerful system-on-a-chip, and a multitude of others.

A Vibrant Ecosystem

Front and center, a huge display at the front of the booth monitoring the heart of our virtual city told the stories of a diverse array of NVIDIA EGX-powered technologies.

Qwake Technologies, for example, creates augmented reality maps to guide firefighters. Volvo Trucks has built Vera, the first cabin-less autonomous truck to move cargo. Blue River Technologies is using AI to apply tiny doses of pesticides with incredible precision.

Shopping Spree

Steps away, showgoers could stroll into a convenience store stocked with everything from Fuji spring water to KitKats to Chex Mix. Thanks to startup AIFi’s EGX-powered systems, customers could simply grab what they needed and go, and get invisibly charged to the sale.

Another startup, AnyVision, showed how it’s using EGX to do real-time analytics of customer’s shopping behaviors, giving real-world stores the same kind of insights into shopping behavior long enjoyed by online ones.

Nearby, Malong Technologies showed how its GPU-powered system allows shoppers to grab a bunch of grapes or a banana, and have the checkout system instantly recognize it — no bar codes needed.

Around the corner, food delivery service Postmates showed off what it describes as the first socially aware food delivery robot. Its diminutive yellow robot, equipped with powerful lidar sensors and a playful digital face, is powered by NVIDIA EGX servers running in a data center, Xavier, and NVIDIA JetPack software developer kit.

No modern city is complete without a gaming café. The NVIDIA Edge Cafe’s games, however, are hosted on a data center miles away and beamed to devices over Wi-Fi and Verizon’s 5G network.

The result: cheap, light laptops and smartphones equipped with game controllers were able to play the latest games in stunning high-definition quality at 60 frames per second.

Gawking at an Invisible Car

Of course no great street scene — or trade show booth — is complete without a car. In a witty twist, this car’s invisible until you pick up an ordinary smartphone.

Looking through the phone’s screen, you can check out a million-dollar, cherry-red McLaren Senna sports coupe mounted on a pedestal at the front of the booth.

“Okay, so that was pretty cool,” said Danny Miller, a car aficionado who works in sales and marketing for a media company after taking a long look at the curvaceous virtual coupe.

The demo relied on the NVIDIA CloudXR software developer kit, which lets enterprises deliver virtual and augmented reality experiences across 5G networks to let showgoers see a virtual car created out of 28 million polygons and running an NVIDIA Quadro RTX 8000 GPU.

No City’s Complete Without Top-Rated Schools

This city is even equipped with not one, but two places where you can go to school to learn more.

The NVIDIA theater features speakers from around the industry — like Kundana Palagiri, principal program manager for Microsoft Azure; and Usman Sadiq, deep learning product manager at Cisco — who shared their real-world experience with scores of listeners.

Around the corner, NVIDIA’s Deep Learning Institute had set up a bank of 15 laptops for  hands-on training in AI and accelerated computing to solve real-world problems to developers, data scientists, researchers and students led by expert instructors.

Attendees from marketing, security and customer service companies — among others — inspired by what they’ve heard at the show, signed up for hands-on training.

Join the Crowd

This tiny city, in short, has almost anything you could need. The only downside: like any bustling city, there’s plenty of traffic. All of it, in this case, on foot.

Scores of attendees crowded into the booth to gawk, snap photos and grab black-shirted NVIDIA employees to ask questions and exchange business cards.

In town? Stop by our town at booth 1745 in the South Hall of the Los Angeles Convention Center.

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