Filmmaker Hasraf “HaZ” Dulull writes, directs and produces TV, film and animation projects. He’s worked on titles such as indie sci-fi film The Beyond on Netflix, and directed episodes for Disney’s Fast Layne miniseries. More recently, he’s been working on Battlesuit, a pilot episode for an animated series based on the graphic novel Theory.
When I saw the quality of real-time visuals, I thought to myself: with a little love, real-time ray tracing, and a powerful RTX GPU, you can make really cool animated content at a cinematic level.
— HaZ Dulull, filmmaker
With only four months and a small team to put this project together, Dulull used a Quadro RTX-powered Razer Blade 15 Studio Edition laptop to harness the power of real-time ray tracing and produce the entire animated episode in Unreal Engine.
Quadro RTX Brings the Mobile Power
Dulull’s main workspace is his home studio, which he also uses to connect to his team remotely. But for the pilot, he needed something compact that still delivered impressive graphics power and allowed him to use virtual production filmmaking techniques for his animations.
The Quadro RTX 5000 graphics card built into the svelte Razer Blade 15 Studio Edition laptop provided Dulull with the flexibility, speed and power to design and test shot ideas quickly and easily.
One scene required a gripping action sequence, so Dulull used DragonFly by Glassbox as a virtual camera. Built for Unreal Engine, DragonFly allowed Dulull to take the animations he receives from his team and quickly shoot different takes to achieve the final result.
DragonFly is directly connected via Wi-Fi to his Razer laptop, where the animations are playing back in real time and being streamed to his camera viewport.
Dulull constantly pushed the laptop with scenes that included demanding amounts of geometry, effects and lighting. A standard VFX shot is composed of 100 frames, but some of Dulull’s scenes were up to 700 frames long. With the Quadro RTX, he employed real-time rendering and produced final graphics in Unreal Engine.
“Traditional CGI animation can be expensive because it includes multiple workflow steps in the process, including rendering several passes and compositing them afterwards,” said Dulull. “But with the Quadro RTX, I was able to use real-time rendering and create every single shot with final pixels in Unreal Engine. There was no need for compositing or post-processing, apart from color grading, because what you see is what you get.”
More Time for Style and Iterations
When working on a proof of concept or a pilot like Battlesuit, filmmakers need to get the animations and graphics to a level that is acceptable for networks and studios. Traditionally, teams will create storyboards or mockups to get an idea of what the style of the project will look like.
But with GPU ray tracing, filmmakers can find the style in real time. For Battlesuit, Dulull went into Unreal Engine and explored different styles on his own. He didn’t need to rely on other artists to create shaders or mood boards, or to send notes or comments back and forth.
“While we’re in the film, we were able to play around with style and find the look we wanted to go for,” said Dulull. “It was easy to explore and change the look in real time, and this is only possible through NVIDIA GPUs.”
The ability to make changes quickly also allowed Dulull to iterate as much as he wanted, since he didn’t have to wait for scenes or images to render. He could make revisions and tweak shots up until the final product was delivered.
With the power of real-time ray tracing at his fingertips, Dulull could push the graphic quality as far as he wanted to quickly achieve the animated film he envisioned without making any creative compromises.
Creative workflows are getting more demanding. Project timelines continue to shrink. And with many people working remotely, a fast and reliable computer is more important than ever.
New NVIDIA-powered laptops and mobile workstations from Dell, HP and Microsoft give creators amazing choices to turn their imagination into actual creations.
These new systems launch just shy of the one-year anniversary of our introduction of NVIDIA Studio, a platform featuring dedicated drivers, performance-enhancing software development kits, and thin and light RTX Studio laptops purpose-built for creators.
Since then, we’ve worked with every major system manufacturer to expand the RTX Studio lineup and provide a wide range of choices that feature NVIDIA Quadro and GeForce RTX GPUs. In total, there are now 78 RTX Studio systems.
Dell-ightful RTX Studio Laptops and Mobile Workstations
Designed to be Dell’s most powerful XPS laptop ever, the XPS 17 muscles through intensive creative projects and gaming alike, with up to NVIDIA GeForce RTX 2060 graphics. Thanks to a thin bezel design, it’s the smallest 17-inch laptop, with similar dimensions to a typical 15-inch one.
Packing this much performance into an RTX Studio laptop of this size requires a little engineering ingenuity to keep the system performing smoothly. Under the hood is a new proprietary thermal design that provides more overall airflow and higher sustained performance to fuel the most demanding projects.
Today, Dell announced it has reengineered its Precision workstation portfolio. These RTX Studio mobile workstations are designed to handle demanding workloads like 8K editing, 3D rendering, data analysis and CAD modeling. The Precision 5750 and 7000 series mobile workstations are ISV certified and feature Quadro RTX graphics.
The Dell Precision 5750 allows creators and engineers to see and do more with up to Quadro RTX 3000 graphics and a 16:10, four-sided InfinityEdge (up to HDR 400) display. For editors, engineers and scientists running intensive workloads, the Dell Precision 7550 and Dell Precision 7750 are available with up to Quadro RTX 5000 GPUs. They’ve been reengineered with more power and intelligent performance in an even smaller, lighter footprint.
A Laptop to ENVY
HP’s new Create Ecosystem is empowering creators of all types. That starts with the HP ENVY 15 that’ll be available later this month on HP.com.
The ENVY 15 is an RTX Studio laptop that can be configured with up to a GeForce RTX 2060 GPU for the ultimate in creator performance. It also features an all-aluminum chassis with 82.8 percent screen-to-body ratio, up to a 4K OLED VESA DisplayHDR 400 True Black display with touch interface display, 10th gen Intel processors, and gaming-class thermals.
Creative pros will want to keep an eye out for HP’s ZBook Studio and ZBook Create. Shipping later this year, they provide true mobility without compromise, thanks to Quadro and GeForce RTX GPUs, respectively. These systems also feature an 87 percent screen-to-body ratio and bring creators the first DreamColor display with all-day battery life.
Inside the Surface
Microsoft recently announced their most powerful laptop ever, the Surface Book 3. And it’s being powered by Quadro RTX and GeForce GTX graphics. The Surface Book 3 has the power of a desktop, the versatility of a tablet and the freedom of a thin and light laptop in one beautifully designed device.
In addition to NVIDIA graphics, the Surface Book 3 can be configured with 10th Generation Intel Core processors, up to 32GB of RAM, the fastest SSD Microsoft has ever shipped, a beautifully crisp, high-DPI PixelSense display, and up to 17.5 hours of battery life.
Surface Book 3 starts at $1,599 and will be available starting May 21.
GPU-Accelerated Exports in Adobe Premiere Pro
These new laptops will take advantage of over 200 NVIDIA GPU-accelerated creative and design applications, including one major addition released just yesterday.
Adobe Premiere Pro is helping content creators go from concept to completion faster with new GPU-accelerated exports. With NVIDIA encoder acceleration in Adobe Premiere Pro, editors can export high-resolution videos up to five times quicker than on CPU.
Creators can still take advantage of a limited time offer. Purchase a new RTX Studio laptop or desktop and both new and existing Adobe users get a free three-month subscription to Adobe Creative Cloud.
These new laptops, along with 10 recently announced RTX Studio laptops powered by new GeForce RTX SUPER GPUs, are powering the creative intersection between imagination and innovation.
Power up your XR displays and 5G devices because NVIDIA is taking streaming to the next level.
With the announcement today of the NVIDIA CloudXR 1.0 software development kit, we’re bringing major advancements to streaming augmented reality, mixed reality and virtual reality content — collectively known as XR — over 5G, Wi-Fi and other high-performance networks.
With the NVIDIA CloudXR platform, any end device — including head-mounted displays (HMDs) and connected Windows and Android devices — can become a high-fidelity XR display capable of showcasing professional-quality graphics.
CloudXR is built on NVIDIA RTX GPUs and the CloudXR SDK to allow streaming of immersive AR, MR or VR experiences from anywhere, whether from the data center, cloud or at the edge. And with NVIDIA GPU virtualization software, CloudXR scales efficiently allowing multiple users or tenants to securely share GPU resources.
Window to an XR World
From architecture to retail, NVIDIA CloudXR is bringing innovation to many industries as 5G networks roll out around the world. By streaming XR experiences from GPU-powered edge servers, companies can expand mobile access to graphics-intensive applications and content, enabling immersive, responsive XR experiences that can be enjoyed on a remote client.
Whether through an HMD, smartphone or tablet, NVIDIA CloudXR accelerates professional XR experiences to power design reviews, speed collaboration and heighten creative productivity.
Qualcomm Technologies’ latest reference design HMD is powered by the Qualcomm Snapdragon XR2 Platform, the world’s first 5G-enabled XR device that drives all on-device processing workloads. The high-performance 5G network of Ericsson connects the HMD to the edge by delivering high-speed, low-latency and reliable wireless connectivity.
Combining NVIDIA RTX graphics with CloudXR and GPU virtualization, Qualcomm Technologies’ Boundless XR client optimizations and Ericsson’s network have yielded an unparalleled ability to deliver boundless XR over 5G.
Just like many of you, we’re working from home to help keep our families and communities healthy and safe.
As we try to adjust to our new normal, we look to artists and creators for inspiration. Those who continue to share their incredible work with the world. Those who’ve transitioned from a big studio to a home one. Those who’ve found ways to build virtual worlds in their home office, and edit video on their dining table, and livestream from the family room couch.
One of our inspirations is concept designer and 3D artist Vitaly Bulgarov, who has created content for top movie and videogame studios. Whether at home or onsite, one of the tools he uses to bring his art to life is an RTX Studio laptop.
Bulgarov and a few amazing artists recently participated in a virtual Q&A, talking about how they stay motivated working from home. We’ll share highlights from those conversations in the coming weeks, such as, “starting the day with the most difficult tasks, striving to have something solid done by lunch to get a sense of rolling momentum and get pumped for whatever work is still ahead.”
Having a high-performance system is one part of the equation. Another is equipping it with accelerated apps that zoom through the most challenging tasks. So is having the right support to maximize creativity while minimizing the time it takes to reach completion.
From hardware to the right tools to a deeper understanding of how to optimize them, there are resources that will help you create from home, like a pro.
Resources That Work, from Home
Software developers behind your favorite creative apps are providing guidance, resources and access to free tools for those of us working from home. They’re also releasing new features, tutorials and content to inspire and improve workflows. Here are a few:
Unity is supporting the World Health Organization’s #PlayApartTogether campaign designed to create awareness and incentivize people to stay inside their homes by playing – and creating – games. They’re offering three free months of Unity Learn Premium plus access to Create with Code virtual classes live.
Discover more ways to create with our new creator-focused NVIDIA Studio YouTube channel. It’s loaded with step-by-step tutorials from renowned artists, inspiring community showcases and much more.
Studio-Grade Performance, from Anywhere
NVIDIA Studio was developed with creators in mind. Hardware specced to meet your needs while working with top software makers to support the hardware with RTX-accelerated apps and Studio Drivers. Whether your day-to-day delves into the realm of 3D design, rendering or video editing, there’s a laptop with the right combination of features for you.
HP announced three new RTX Studio laptops built with high-performance GeForce and Quadro RTX GPUs. The ZBook Studio, ZBook Create and ENVY 15 also feature creator-centric options like vivid, precise color 4K OLED displays and blazing-fast memory and storage. They’re beautiful systems that take you wherever your creative energy flows.
Over 45 of the world’s most essential tools for design and content creation are accelerated with NVIDIA RTX technology. These apps undergo extensive testing on RTX Studio systems to ensure they deliver the performance and reliability you need.
A new Studio Driver is available today, with optimizations for Unreal Engine 4.25, OctaneRender 2020, D5 Render, Substance Designer, Substance Painter and more.
Ten new laptops are joining the RTX Studio lineup. They’re all powered by new GeForce RTX SUPER GPUs, which deliver faster performance than the original RTX 20 series. And they all feature the latest 10th Gen Intel Core processors.
Creative professionals are more demanding than ever. More than 40 million online and studio-based creatives depend on high-performance PCs for their craft. For years they were underserved, having to rely on hardware that didn’t always address their needs.
When they finally found a system, it was either a large workstation or underpowered. Neither jives with the need to work on the go.
RTX Studio laptops changed that, with manufacturers using NVIDIA GeForce and Quadro RTX GPUs to build a new class of high-performance systems. Ultra-thin, light designs that unleash unique levels of creativity with the power to tackle the most challenging design and visualization projects.
The world’s top software vendors have taken notice, bringing NVIDIA RTX acceleration to more than 45 apps. And they’re backed by NVIDIA’s industry-leading Studio driver program, ensuring peak performance and the highest levels of stability.
Create Anywhere with Faster, More Powerful Laptops
The new GeForce RTX SUPER GPUs are the industry’s fastest, most power-efficient available today. They’re also the only GPUs with dedicated hardware cores to accelerate ray-traced rendering and enable AI capabilities that make content creation smarter and faster.
In addition, these laptops use NVIDIA Max-Q technology to be incredibly thin and light while introducing new features that provide even faster performance and longer battery life.
Available from Acer (ConceptD 7 Ezel and ConceptD 7 Ezel Pro), Gigabyte (AERO 15 OLED and AERO 17 HDR), MSI (Creator 15, Creator 17, WS66 and WS75) and Razer (Blade 15 Base RTX Studio Edition and Blade 15 Advanced RTX Studio Edition), these laptops have creator-specific features such as Wacom Pens, 4K OLED and IPS screens with 100 percent Adobe RGB or DCI-P3, and superb industrial design.
And that’s just the beginning. In the weeks ahead, HP will launch new precision-engineered RTX Studio laptops.
Over 45 of the world’s top 3D applications — including the most essential tools for design and content creation from Adobe to Autodesk to Blackmagic Design — are being accelerated with NVIDIA RTX technology. Artists and creators can interact with complex models and scenes using real-time ray-traced lighting, get faster batch rendering to speed the production process, and get access to amazing new AI creative tools.
Recent upgrades include new GPU-accelerated features to apps from Cebas, OTOY and more.
Cebas finalRender Drop 4 added dedicated support for RTX GPUs, including accelerated ray tracing and AI-enhanced denoising, to deliver considerable speed gains.
CorelDRAW Graphics Suite 2020 now includes several new machine learning features, including accelerated JPEG artifact removal, image upsampling, and bitmap to vector tracing.
D5 Render, a new real-time ray-tracing renderer based on DXR, uses RTX GPUs’ real-time ray tracing and rasterization technology. It delivers an unprecedented real-time rendering experience for architecture and interior design. Designers can now easily render high-quality animated videos in a few minutes, and images in seconds.
OTOY is shipping production-ready RTX support in OctaneRender 2020, integrating the NVIDIA Optix 7.0 API across all its DCC plugins. With OptiX 7 RTX acceleration, Octane users are seeing up to 2x-3x speedups in real-world scenes compared to previous versions.
Keep an eye out for RTX-accelerated speedups in more of the top creative apps in the weeks to come.
Tried and Trusted
NVIDIA Studio Drivers provide artists, creators and 3D developers the best performance and reliability when working with creative applications. They undergo extensive testing against multi-app creator workflows and multiple revisions of the top creative applications from Adobe, Autodesk, Avid, Blackmagic Design, Epic, Maxon and Unity.
Just as work and home are coming together, so are art and technology. Diversity in the growing lineup of systems purpose-built for creators means there’s an RTX Studio laptop to keep your work flowing. Wherever your office is today.
When natural disasters strike, responders race against time to deploy critical resources and save lives.
Fanned by strong winds, a forest fire raged through a remote southwestern corner of China’s Sichuan province in early April. Drones equipped with high-resolution cameras and infrared detection technology were dispatched to the mountainous terrain, from where they transmitted footage of the leaping flames over 5G networks to emergency dispatch headquarters.
Responders, rather than waiting for drones to return to start processing the data, could immediately begin parsing the video with AI image algorithms running on NVIDIA GPUs, helping them better understand the crisis and concentrate rescue efforts.
This groundbreaking work was led by the China Mobile Chengdu Institute of Research and Development — a research division of China Mobile, the world’s largest mobile network operator — using advanced 5G technology, AI and the China Mobile Link-Cloud platform for drones.
The company, which has nearly a billion customers, is accelerating natural disaster response, improving emergency medical services and providing new education tools with NVIDIA GPUs connected to next-gen 5G mobile networks.
For example, a joint rescue team from China Mobile’s research division and Sichuan Provincial People’s Hospital in June used ambulances equipped with 5G terminals to remotely diagnose patients at the scene of a 6.0 earthquake. First responders in the emergency vehicles conducted tests like ECG monitoring or ultrasounds, using low-latency 5G networks for real-time video consultations with doctors at the hospital.
There, physicians could use GPU-accelerated medical imaging AI to diagnose and provide temporary treatment instructions until the patients were transferred to the hospital for surgical treatment.
Elsewhere, high-bandwidth 5G towers help address educational inequality between urban and rural areas by connecting multiple classrooms through virtual reality. China Mobile has connected a classroom from a rural primary school in Sichuan with students in Chengdu, the province’s capital. To do so, they used VR headsets, NVIDIA GPUs and an integration of the NVIDIA CloudXR software development kit — which delivers low-latency AR/VR streaming over 5G networks — with an application for remote synchronization of classrooms.
This initiative could help thousands of schools in far-flung regions participate in the same real-time, interactive learning experiences as more resource-rich schools.
Future deployments of these pilot projects will shift computational processing from data centers to GPUs at the edge, whether embedded in drones and ambulances or in full racks of edge servers.
Deploying 5G to 600 Million Users
With 10x lower latency and 1,000x the bandwidth of existing networks, 5G makes data-intensive mobile computing applications such as 4K video and VR possible at the edge for the first time. It also enables the deployment of complex AI models for inference at the edge.
China Mobile, a leader in 5G deployment, has to date installed 50,000 5G stations across 50 cities in China. The country is projected to have 600 million 5G users by 2025.
The company is a member of the Open Data Center Committee, a nonprofit consortium formed by the country’s leading technology providers and telecom giants. One of the committee’s initiatives is the Open Telecom IT Infrastructure (OTII) project, an effort to standardize server solutions for 5G mobile edge computing.
NVIDIA EGX servers developed by data center systems provider Inspur and edge computing manufacturer ADLINK will be the first GPU hardware to be incorporated under the OTII standard.
Powered by NVIDIA T4 and NVIDIA Quadro RTX GPUs, respectively, servers like these can be used at the edge to accelerate critical AI applications using 5G networks. An end-to-end software development kit compatible with Chinese technical requirements for mobile edge computing has also been developed to facilitate GPU adoption.
The NVIDIA EGX edge computing platform consists of a cloud-native software stack and edge servers optimized to run the stack. EGX systems vary from NVIDIA Jetson-powered edge devices to NGC-Ready for Edge validated servers. With NVIDIA EGX, system administrators can easily set up a fleet of edge servers remotely and securely for faster, easier deployment.
Inspur, H3C and Lenovo are among the dozens of manufacturers worldwide offering EGX systems today.
The smartphone revolution that’s swept the globe over the past decade is just the start, NVIDIA CEO Jensen Huang declared Monday.
Next up: the “smart everything revolution,” Huang told a crowd of hundreds from telcos, device manufacturers, developers, and press at his keynote ahead of the Mobile World Congress gathering in Los Angeles this week.
“The smartphone revolution is the first of what people will realize someday is the IoT revolution, where everything is intelligent, where everything is smart,” Huang said. He squarely positioned NVIDIA to power AI at the edge of enterprise networks and in the virtual radio access networks – or vRANs – powering next-generation 5G wireless services.
Among the dozens of leading companies joining NVIDIA as customers and partners cited during Huang’s 90 minute address are WalMart — which is already building NVIDIA’s latest technologies into its showcase Intelligent Retail Lab — BMW, Ericsson, Microsoft, NTT, Procter & Gamble, Red Hat, and Samsung Electronics.
Anchoring NVIDIA’s story: the NVIDIA EGX edge supercomputing platform, a high-performance cloud-native edge computing platform optimized to take advantage of three key revolutions – AI, IoT and 5G – providing the world’s leading companies the ability to build next-generation services.
“The smartphone moment for edge computing is here and a new type of computer has to be created to provision these applications,” said Huang speaking at the LA Convention Center. He noted that if the global economy can be made just a little more efficient with such pervasive technology, the opportunity can be measured in “trillions of dollars per year.”
Ericsson Exec Joins on Stage Marking Collaboration
Joining Jensen on stage was Ericsson’s Fredrik Jejdling, executive vice president and head of business area networks. The company is a leader in the radio access network industry, one of the key building blocks for high-speed wireless networks.
“As an industry we’ve, in all honesty, been struggling to find alternatives that are better and higher performance than our current bespoke environment,” Jejdling said. “Our collaboration is figuring out an efficient way of providing that, combining your GPUs with our heritage.”
The collaboration brings Ericsson’s expertise in radio access network technology together with NVIDIA’s leadership in high-performance computing to fully virtualize the 5G Radio, giving telcos unprecedented flexibility.
Together NVIDIA and Ericsson are innovating to fuse 5G, supercomputing and AI for a revolutionary communications platform that will someday support trillions of always-on devices.
Red Hat, NVIDIA to Create Carrier-Grade Telecommunications Infrastructure
Huang also announced a new collaboration with Red Hat to building carrier-grade cloud native telecom infrastructure with EGX for AI, 5G RAN and other workloads. The enterprise software provider already serves 120 telcos around the world, powering every member of the Fortune 500.
Together, NVIDIA and Red Hat will bring carrier-grade Kubernetes — which automates the deployment, scaling, and management of applications – to telcos so they can orchestrate and manage 5G RANs in a truly-software defined mobile edge.
“Red Hat is joining us to integrate everything we’re working on and make it a carrier grade stack,” Huang said. “The rest of the industry has joined us as well, every single data center computer maker, the world’s leading enterprise software makers, have all joined us to take this platform to market.”
Aerial allows telecommunications companies to build completely virtualized 5G radio access networks that are highly programmable, scalable and energy efficient — enabling telcos to offer new AI services such as smart cities, smart factories, AR/VR and cloud gaming.
SUBHEAD: Technology for the Enterprise Edge
In addition to telcos, enterprises will also increasingly need high performance edge servers to make decisions from large amounts of data in real-time using AI.
EGX combines NVIDIA CUDA-X software, a collection of NVIDIA libraries that provide a flexible and high-performance programing language to developers, with NVIDIA-certified GPU servers and devices.
The result enables companies to harness rapidly streaming data — from factory floors to manufacturing inspection lines to city streets — delivering AI and other next-generation services.
Other top technology companies collaborating with NVIDIA on the EGX platform include Cisco, Dell Technologies, Hewlett Packard Enterprise, Mellanox and VMware.
Walmart Adopts EGX to Create Store of the Future
Huang cited Walmart as an example of EGX’s power.
The retail giant is deploying it in its Levittown, New York, Intelligent Retail Lab. It’s a unique, fully operating grocery store where the retail giant explores the ways AI can further improve in-store shopping experiences.
Using EGX’s advanced AI and edge capabilities, Walmart can compute in real time more than 1.6 terabytes of data generated per second. This helps it use to automatically alert associates to restock shelves, open up new checkout lanes, retrieve shopping carts and ensure product freshness in meat and produce departments.
Just squeezing out a half a percent of efficiencies in the $30 trillion retail opportunity represents an enormous opportunity, Huang noted. “The opportunity for using automation to improve efficiency in retail is extraordinary,” Huang said.
BMW, Procter & Gamble, Samsung, Among Leaders Adopting EGX
That power is already being harnessed for a dizzying array of real-world applications across the world:
Korea’s Samsung Electronics, in another early EGX deployment, is using AI at the edge for highly complex semiconductor design and manufacturing processes.
Germany’s BMW is using intelligent video analytics and EGX edge servers in its South Carolina manufacturing facility to automate inspection.
Japan’s NTT East uses EGX in its data centers to develop new AI-powered services in remote areas through its broadband access network.
The U.S.’s Procter & Gamble the world’s top consumer goods company, is working with NVIDIA to develop AI-enabled applications on top of the EGX platform for the inspection of products and packaging.
Cities, too, are grasping the opportunity. Las Vegas uses EGX to capture vehicle and pedestrian data to ensure safer streets and expand economic opportunity. And San Francisco’s prime shopping area, the Union Square Business Improvement District, uses EGX to capture real-time pedestrian counts for local retailers.
Stunning New Possibilities
To demonstrate the possibilities, Huang punctuated his keynote with demos showing what AI can unleash in the world around us.
In a flourish that stunned the crowd, Huang made a red McLaren Senna prototype — which carries a price of a hair under $1 million — materialize on stage in augmented reality. It could be viewed from any angle — including from the inside — on a smartphone streaming data over Verizon’s 5G network from a Verizon data center in Los Angeles
The technology behind the demo: Autodesk VRED running in a virtual machine on a Quadro RTX 8000 server. On the phone: a 5G client build with NVIDIA’s CloudXR client application software development kit for mobile devices and head mounted displays.
And, in a video, Huang showed how the Jarvis multi-modal AI was able to to follow queries from two different speakers conversing on different topics, the weather and restaurants, as they drove down the road – reacting to what the computer sees as well as what is said.
In another video, Jarvis guided a shopper through a purchase in a real-world store.
“In the future these kind of multi-modal AIs will make the conversation and the engagement you have with the AI much much better,” Huang said.
Cloud Gaming Goes Global
Huang also detailed how NVIDIA is expanding its cloud gaming network through partnerships with global telecommunications companies.
GeForce NOW, NVIDIA’s cloud gaming service, transforms underpowered or incompatible devices into a powerful GeForce gaming PC with access to popular online game stores.
Taiwan Mobile joins industry leaders rolling out GeForce NOW, including Korea’s LG U+, Japan’s Softbank, and Russia’s Rostelecom in partnership with GFN.RU. Additionally, Telefonica will kick-off a cloud gaming proof-of-concept in Spain.
Huang showed what’s now possible with a real-time demo of a gamer playing Assetto Corsa Competizione on GeForce Now — as a cameraman watched over his shoulder — on a smartphone over a 5G network. The gamer navigated through the demanding racing game’s action with no noticeable lag.
The mobile version of GeForce NOW for Android devices is available in Korea and will be available widely later this year, with a preview on display at Mobile World Congress Los Angeles.
“These servers are going to be the same servers that run intelligent agriculture and intelligent retail,” Huang said. “The future is software defined and these low latency services that need to be deployed at the edge can now be provisioned at the edge with these servers.”
A Trillion New Devices
The opportunities for AI, IoT, cloud gaming, augmented reality and 5G network acceleration are huge — with a trillion new IoT devices to be produced between now and 2035, according to industry estimates.
And GPUs are up to the challenge, with GPU computing power growing 300,000x from 2013, driving down the cost per teraflop of computing power, even as gains in CPU performance level off, Huang said.
NVIDIA is well positioned to help telcos and enterprises make the most of this by helping customers combine AI algorithms, powerful GPUs, smart NICs — or network interface cards, cloud native technologies, the NVIDIA EGX accelerated edge computing platform, and 5G high-speed wireless networks.
Huang compared all these elements to the powerful “infinity stones” featured in Marvel’s movies and comic books.
“What you’re looking at are the six miracles that will make it possible to put 5G at the edge, to virtualize the 5G data center and create a world of smart everything,” Huang said, and that, in turn, will add intelligence to everything in the world around us.
“This will be a pillar, a foundation for the smart everything revolution,” Huang said.
Speeding the mass adoption of AI at the 5G edge, NVIDIA has introduced Aerial, a software developer kit enabling GPU-accelerated, software-defined wireless radio access networks.
In his keynote at Mobile World Congress Los Angeles, NVIDIA founder and CEO Jensen Huang detailed how Aerial, running on the NVIDIA EGX platform, enables AI services and immersive content at the edge of 5G networks.
5G offers plenty of speed, of course, delivering 10x lower latency, 1,000x the bandwidth and millions of connected devices per square kilometer. 5G also introduces the critical concept of “network slicing.” This allows telcos to dynamically — on a session-by-session basis — offer unique services to customers.
Traditional solutions cannot be reconfigured quickly, therefore telco operators need a new network architecture. One that’s high performance and reconfigurable by the second, Huang explained.
Such virtualized radio access networks run in the wireless infrastructure closest to customers, making it well suited to offer AI services at the edge. They’re critical to building a modern 5G infrastructure capable of running a range of applications that are dynamically provisioned on a common platform.
With NVIDIA Aerial, the same computing infrastructure required for 5G networking can be used to provide AI services such as smart cities, smart factories, AR/VR and cloud gaming.
Aerial provides two critical SDKs — CUDA Virtual Network Function (cuVNF) and CUDA Baseband (cuBB) — to simplify building highly scalable and programmable, software-defined 5G RAN networks using off-the-shelf servers with NVIDIA GPUs.
The NVIDIA cuVNF SDK provides optimized input/output and packet processing, sending 5G packets directly to GPU memory from GPUDirect-capable network interface cards.
The NVIDIA cuBB SDK provides a GPU-accelerated 5G signal processing pipeline, including cuPHY for L1 5G Phy, delivering unprecedented throughput and efficiency by keeping all physical layer processing within the GPU’s high-performance memory.
The NVIDIA Aerial SDK runs on the NVIDIA EGX stack, bringing GPU acceleration to carrier-grade Kubernetes infrastructure.
The NVIDIA EGX stack includes an NVIDIA driver, NVIDIA Kubernetes plug-in, NVIDIA Container runtime plug-in and NVIDIA GPU monitoring software.
To simplify the management of GPU-enabled servers, telcos can install all required NVIDIA software as containers that run on Kubernetes — open-source software widely used to speed the deployment and management of sophisticated software of all kinds.
In short, Aerial enables the highest return on investment by providing elasticity as network traffic changes throughout the day, as well as the flexibility to offer services based on changing customer needs.
Aerial is already endorsed by some of the world’s leading telcos and cloud infrastructure providers:
“The telco industry is eagerly adopting cloud-native architecture to meet the growing compute demands of 5G. We are learning firsthand how the remarkable compute performance of NVIDIA GPUs, together with NVIDIA’s Aerial SDKs, can address the challenges of building flexible, high-performance virtualized telecom networks. We look forward to Aerial’s continued development.”
— Yasuyuki Nakajima, president and CEO, KDDI Research, Inc.
“5G networks must rely on software-defined infrastructure from the core to the edge to enable a range of high-value services, like AI/ML, IoT and autonomous driving. Red Hat’s vision of extending cloud-native technologies to the edge combined with NVIDIA’s flexible Aerial SDK aims to bring GPU acceleration to 5G RAN. We’ve teamed up with NVIDIA to provide our customers with standardized 5G infrastructure that enables them to develop and deploy their edge applications faster.”
— Chris Wright, senior vice president and chief technology officer, Red Hat
“SoftBank Corp. has been focused over the past decade on building centralized radio access networks that guarantee high capacity and stability. We believe that our 5G network will be completed through a software approach, or softwarization, and that NVIDIA’s Aerial SDKs will play an instrumental role in this effort. It enables an open ecosystem for software-defined 5G networks delivering both flexibility and high performance, which will help SoftBank Corp. drive the digital transformation of the telco industry.”
— Ryuji Wakikawa, vice president and head of the Advanced Technology Division, SoftBank Corp.
NVIDIA Aerial is available to early access partners today. Planned general availability is yearend. Sign up here to receive more information.
Visit NVIDIA at MWC Los Angeles
To experience firsthand the power of the EGX platform with Aerial, visit us at booth 1745 in Hall South at MWC Los Angeles this week.
Innovators in computer graphics from around the globe descended this week on the annual SIGGRAPH conference to catch a glimpse of the future.
As the Los Angeles Convention Center’s doors flung open, a sea of NVIDIA green rose up. Across the show floor, dozens of software and computer makers are demoing the latest applications — featuring real-time ray tracing and advanced AI — on NVIDIA RTX Studio laptops and mobile workstations.
More than 35 partners are running over 50 RTX Studio devices. An array of the world’s leading computer graphics companies are showcasing their applications, including: Adobe, Ansys, Autodesk, BinaryVR, Blackmagic Design, Blender, Boris FX, Chaos Group, Colorfront, Epic Games, Foundry, Luxion, Maxon, Noitom, OTOY, Pixar, PTC, Reallusion, Redshift, Siemens and Unity.
In the NVIDIA booth alone, attendees can get hands-on with and learn more about 14 demos featuring:
8K video editing with REDCINE-X PRO as well as Adobe Premiere Pro on a Razer Blade 15
VFX with Boris FX and After Effects on a Razer Blade 15
Product design with real-time ray tracing using McNeel Rhino with Luxion KeyShot on a Lenovo P53
RTX-powered ray tracing with Modo and Modo Renderer on a Lenovo P5
Architectural visualization in Autodesk Revit with Enscape on an MSI WS65
Mechanical visualizations with RTX-powered ray tracing and AI de-noising in SOLIDWORKS Visualize on a MSI WS65
Layout and set dressing with real-time ray tracing in Isotropix Clarisse on an Acer ConceptD 7
Concept design with RTX-powered ray tracing in Adobe Dimension on an Acer ConceptD 7
Interactive ray tracing with cloud boost using Chaos Group V-Ray and Project Lavina on an HP ZBook 17
3D painting with RTX bakers using Substance Painter on the ASUS StudioBook W500
RTX-powered ray tracing with OTOY OctaneRender on the ASUS StudioBook W500
3D animation and ray tracing using Maxon Cinema 4D and Redshift on a GIGABYTE AERO 15 OLED
3D animation and ray tracing powered by RTX in Blender 2.8 and Blender Cycles on a GIGABYTE AERO 15
AI-enhanced video editing and color grading in Blackmagic Design DaVinci Resolve on a Dell Precision 7740
Our partners are spread across the show floor, highlighting the impact of RTX on creative workflows:
A tech demo of the NVIDIA RTX GPU rendering capabilities of Adobe Dimension is on display in the NVIDIA booth (#1303). Follow the GPU Rendering section on the Adobe Dimension Feedback Portal to stay informed on when the RTX renderer becomes available.
Blackmagic Design is hosting free DaVinci Resolve training at in their booth (#903) at SIGGRAPH, exclusively on RTX Studio laptops from Lenovo. Attendees can learn more about DaVinci Resolve 16 and Fusion 16 during training sessions on VFX compositing, motion graphics, Resolve Color correction, GPU-accelerated AI and other features. The free DaVinci Resolve training is provided daily but space is limited.
Unveiled in March, the Autodesk Arnold GPU public beta introduced a first taste of GPU rendering. On display this week, Arnold GPU 5.4 adds support for OSL, OpenVDB, reduced noise in indirect lighting and much more. Arnold GPU 5.4 is still in beta, so look for a full release later this year.
Chaos Group is providing the first public demonstration of V-Ray with RTX ray-tracing support, yielding dramatic speedups. They’re also showing a demo of Project Lavina, a real-time rendering environment, built from the ground up with DXR, to enable real-time interactivity of scenes built in V-Ray.
Maxon’s press conference featured an RTX Studio laptop showcasing a demo of Redshift 3 with RTX-powered ray tracing and Cinema 4D R21. Attendees can check out the demo in the Maxon booth (#1227).
And there’s much more on the show floor from Epic Games (#1319), Foundry (#925), OTOY (#1141), Unity (#1241) and countless others.
At SIGGRAPH 2019, the world’s top ISVs have turned “RTX On,” displayed for everyone to see on RTX Studio laptops and mobile workstations.
Creative professionals are more mobile than ever. The need to create on the go is vital to meeting tight deadlines and getting content delivered. Whether starting initial edits on set or reviewing rendered ideas with a client at a local coffee shop, the “office” is wherever you need to work.
But nothing interrupts creative flow more than a laptop featuring more loading bars per second than frames per second. That’s why RTX Studio laptops come equipped with RTX GPUs with up to 16GB of graphics memory, Intel Core i7 or i9 CPUs, up to 64GB of fast RAM and fast SSD storage. RTX Studio laptops also feature up to 4K HDR OLED displays with Max-Q thin and light designs and enhanced battery life.
The heart of these laptops are NVIDIA GeForce and Quadro RTX GPUs. These GPUs — the same ones that help create jaw-dropping visual effects in Hollywood blockbusters and make games look incredibly realistic — accelerate video and photo editing, 3D modeling, ray-traced rendering and video streaming.
High-end RTX Studio laptops accelerate performance up to 7x faster than that of the MacBook Pro1 and have large amounts of video memory to improve the experience when running multiple graphics-intensive apps simultaneously. This is incredibly important as creatives don’t work exclusively in one app. With larger frame buffers, designers can switch easily between memory-intensive applications without closing apps to free up memory.
Simply put, RTX Studio laptops are purpose-built for content creators, with no compromises.
There are eight RTX Studio laptops available now, including Acer ConceptD 7, Gigabyte AERO 15, MSI P65 Creator, P75 Creator, WS65, WS75 and WE75, and Razer Blade 15 Studio Edition.
More RTX Studio laptops are on the way from Acer, ASUS, Dell, Gigabyte, HP and Razer.
Best for Video Editing
Video editing is a very compute-intensive task. 4K, 6K and 8K video formats cause great strain on system resources while visual effects are adding even more complexity.
That’s where the RTX GPU horsepower in RTX Studio laptops kicks into high gear.
The NVIDIA CUDA cores on RTX GPUs accelerate video and image processing such as color correction, sharpening, upsampling and transition effects in Adobe Premiere Pro, After Effects, Photoshop and other creative apps. Video editors will see playback and render speed increases in Premiere Pro up to 2x vs competitive laptops and upwards of 11x against CPU-only systems. 1
RED Digital Cinema’s latest release of REDCINE-X PRO takes full advantage of the GPU to decode, debayer and color correct REDCODE RAW footage. This gives RTX Studio laptops a leg up, allowing them to process 6K+ RED video footage at 24 fps in real time. This just wasn’t possible before on laptops or even high-end CPU desktop systems without significant time spent waiting for proxy rendering. With the power of RTX Studio laptops and RED, videographers have the freedom to work on location and edit on the go.
Best for 3D Rendering, Modeling and Design
In film and television, many of the worlds we escape to are brought to life by studios using NVIDIA Quadro GPUs. In fact, for 11 years running, every Oscar nominee for Best Visual Effects has used an NVIDIA Quadro GPU. The same NVIDIA Turing architecture these world-class studios rely on can be found in RTX Studio laptops.
Coupling GPU acceleration with ray tracing in popular renderers like Autodesk Arnold GPU for Maya and 3ds Max, empowers 3D artists and designers to create beautiful scenes with accurate lighting, shadows and reflections and review their photorealistic graphics as they’re created.
This means 3D artists using RTX Studio laptops to render and denoise with Autodesk Arnold can do so up to 13x faster by using GPU acceleration over CPU-only rendering. This speedup on a laptop unchains artists from their desks, letting them work wherever they need to be.
With GPU-accelerated 3D rasterization in 3D modeling applications and real-time ray tracing now enabled in Unreal Engine and Unity, designers can create stunningly photorealistic and interactive architectural visualizations with RTX Studio laptops.
Best for Film and Design Students
Between classes, commuting, two jobs and trying to have a social life, students don’t have time for loading bars when they’re trying to ace their semester-long projects.
Any film or design student would want to get twice the work done in the same amount of time as their peers — or get the same amount of work done in half the time.
With RTX Studio laptops offered in multiple configurations from a variety of manufacturers, students have more high-performance options than ever before. So whether your focus requires a higher resolution screen with fantastic color accuracy and size for precision accuracy, or you’re looking more memory and top-of-the-line graphics, there’s an RTX Studio laptop for you. And since they feature thin and light designs, they move from class to class without slowing you down.
Two years ago, we began our quest to make high-performance laptops as portable as possible. Today, creators can take immensely powerful RTX GPUs with them anywhere they go and work in ways unimaginable until now.
In short, creators can now create at the speed of their imagination, with RTX ON.
1) Performance testing conducted by NVIDIA in June 2019 on RTX Studio laptops equipped with 16GB RAM, Intel Core i7-8750H CPU and GeForce RTX 2080 Max-Q compared to 15-inch Macbook Pro with 32GB RAM, Intel Core i9 CPU and Radeon Pro Vega 20 GPU. Arnold performance measures render time with Maya 2019 and Arnold 18.104.22.168 using the NVIDIA SOL 3D model. REDCINE-X PRO performance measures video playback fps using an 8K 5:1 REDCODE RAW video. Adobe Premiere Pro 2019 performance measures playback and render fps of 4K video with various GPU-accelerated effects enabled.