Arm Is RTX ON! World’s Most Widely Used CPU Architecture Meets Real-Time Ray Tracing, DLSS

A pair of new demos running GeForce RTX technologies on the Arm platform unveiled by NVIDIA today show how advanced graphics can be extended to a broader, more power-efficient set of devices. The two demos, shown at this week’s Game Developers Conference, included Wolfenstein: Youngblood from Bethesda Softworks and MachineGames, as well as The Bistro Read article >

The post Arm Is RTX ON! World’s Most Widely Used CPU Architecture Meets Real-Time Ray Tracing, DLSS appeared first on The Official NVIDIA Blog.

Blockbuster Games Go All the Ray at E3

Ray tracing, only made possible a year ago with the introduction of GeForce RTX graphics cards, is taking the gaming industry by storm with blockbuster after blockbuster announcing support. Quake II RTX, Battlefield V, Shadow of the Tomb Raider, Metro …

Hit Us with Your Best Shot: Showcase In-Game Photos, Win Prizes

Highlighting the best of an exciting new medium, we’re launching a digital art gallery — Shot with GeForce — for gamers to upload and share their favorite in-game photography. The interactive gallery, launched Monday at the Game Developers Conference in San Francisco, will give gamers a dedicated place to upload, comment on and like screenshots Read article >

The post Hit Us with Your Best Shot: Showcase In-Game Photos, Win Prizes appeared first on The Official NVIDIA Blog.

NVIDIA’s Lens Matched Shading Technology Takes Everest VR to New Heights

When we launched our Pascal architecture we introduced a bevy of technological advancements that were created to deliver a new level of presence and immersion for virtual reality. We packaged them up for the creators of VR games and experiences as our VRWorks Software Developers Kit (SDK). Today one of those technologies known as Lens […]

The post NVIDIA’s Lens Matched Shading Technology Takes Everest VR to New Heights appeared first on The Official NVIDIA Blog.

Get Ready: Unreal Engine 4 Support for NVIDIA Ansel Available Now

NVIDIA and Epic Games are giving developers and gamers amazing new ways to capture in-game photographs with the integration of NVIDIA Ansel into the main branch of Unreal Engine 4.14. Ansel is a revolutionary virtual camera that allows you to capture in-game photographs in ways that were never before possible. With Ansel support, players can […]

The post Get Ready: Unreal Engine 4 Support for NVIDIA Ansel Available Now appeared first on The Official NVIDIA Blog.

NVIDIA and Unity Partner to Bring VRWorks, Ansel to Developers

NVIDIA and Unity want to help developers deliver great VR and PC gaming experiences – and we want them now. So we’re giving developers an easy way to use NVIDIA VRWorks and GameWorks libraries in their Unity-based titles. Today at Unite LA, we’re enabling select VR partners with early access to an NVIDIA-version of Unity […]

The post NVIDIA and Unity Partner to Bring VRWorks, Ansel to Developers appeared first on The Official NVIDIA Blog.

How NVIDIA Helped Capture the Beautiful World of ‘Obduction’

PC game genres have their flag bearers — game developers who create something so fantastic, they’re revered by gamers. Cyan Worlds, creators of the legendary Myst franchise, falls into this category for fans for graphic adventure puzzle games. Obduction, Cyan’s latest adventure game, is being hailed as a spiritual successor to Myst and its follow-up, […]

The post How NVIDIA Helped Capture the Beautiful World of ‘Obduction’ appeared first on The Official NVIDIA Blog.

How NVIDIA Helps Give ‘Shadow Warrior 2’ an Edge

Shadow Warrior 2, the highly anticipated first-person shooter that hit hard drives today, is focused on fun. But not to be missed behind the numerous weapon choices, over-the-top gore and edgy sense of humor is an indie release that is loaded with next-generation technology, thanks in part to a collaboration between NVIDIA and Flying Wild […]

The post How NVIDIA Helps Give ‘Shadow Warrior 2’ an Edge appeared first on The Official NVIDIA Blog.

It’s All Your Vault: Why We Created a New Mod for ‘Fallout 4’

You know a game is great if you’re inspired to create more content after you’ve finished playing. And that’s exactly what we’ve done for Bethesda’s acclaimed post-apocalyptic survival adventure, Fallout 4. Vault 1080 is a free add-on level mod our LightSpeed Studios will release Friday. It adds over an hour of gameplay in an expansive […]

The post It’s All Your Vault: Why We Created a New Mod for ‘Fallout 4’ appeared first on The Official NVIDIA Blog.

Perfect 10: GeForce 10-Series Notebook GPUs Will Create More VR Believers

NVIDIA launches today three notebook GPUs: the GeForce GTX 1080, GeForce GTX 1070 and GeForce GTX 1060. All are fast. All are efficient. All are loaded with cool Pascal architecture gaming features like Ansel. And, for the VR ecosystem, they’re all powerful enough to deliver support for our VRWorks technologies, and a great VR experience The […]

The post Perfect 10: GeForce 10-Series Notebook GPUs Will Create More VR Believers appeared first on The Official NVIDIA Blog.

How the NVIDIA Indie Spotlight Fosters Independent Spirit of Gaming

Before it was a huge hit, Minecraft was created by just one guy. You’ve never seen a TV ad for Rocket League. But it has over 19 million players. If you have never heard of indie game classics such as Braid, Super Meat Boy, Hotline Miami or The Stanley Parable, do yourself a favor and […]

The post How the NVIDIA Indie Spotlight Fosters Independent Spirit of Gaming appeared first on The Official NVIDIA Blog.

Visit to E3 Takes You from the Federation’s Starship to Everest’s Hillary Steps

From the bridge of Star Trek’s Aegis starship to the wind-blown peaks of Mt. Everest, VR will transport people far beyond the walls of the E3 2016 tradeshow in Los Angeles this week. There’s no better place to take it all in than the NVIDIA E3 suite. It’s one of the only places attendees can […]

The post Visit to E3 Takes You from the Federation’s Starship to Everest’s Hillary Steps appeared first on The Official NVIDIA Blog.

Get Ready for the HTC Vive with NVIDIA GPUs

HTC today announced the consumer version of their Vive virtual reality headset. HTC Vive brings “room scale”’ VR that enables new ways for both gamers and professionals to walk around and interact with their virtual environments. It will also bring a host of exciting new content — such as Tilt Brush (which lets you paint… Read More

The post Get Ready for the HTC Vive with NVIDIA GPUs appeared first on The Official NVIDIA Blog.