Into the Omniverse: Groundbreaking OpenUSD Advancements Put NVIDIA GTC Spotlight on Developers

Editor’s note: This post is part of Into the Omniverse, a series focused on how artists, developers and enterprises can transform their workflows using the latest advances in OpenUSD and NVIDIA Omniverse. The Universal Scene Description framework, aka OpenUSD, has emerged as a game-changer for building virtual worlds and accelerating creative workflows. It can ease
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NVIDIA Unveils Digital Blueprint for Building Next-Gen Data Centers

Designing, simulating and bringing up modern data centers is incredibly complex, involving multiple considerations like performance, energy efficiency and scalability. It also requires bringing together a team of highly skilled engineers across compute and network design, computer-aided design (CAD) modeling, and mechanical, electrical and thermal design. NVIDIA builds the world’s most advanced AI supercomputers and
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NVIDIA Omniverse Expands Worlds Using Apple Vision Pro

NVIDIA is bringing OpenUSD-based Omniverse enterprise digital twins to the Apple Vision Pro. Announced today at NVIDIA GTC, a new software framework built on Omniverse Cloud APIs, or application programming interfaces, lets developers easily send their Universal Scene Description (OpenUSD) industrial scenes from their content creation applications to the NVIDIA Graphics Delivery Network (GDN), a
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The Magic Behind the Screen: Celebrating the 96th Academy Awards Nominees for Best Visual Effects

The 96th Academy Awards nominees for Best Visual Effects are a testament to the incredible technological advancements pushing the boundaries of what’s possible in film. Whether showcasing colossal destruction scenes, heart-pumping action sequences or interstellar adventures, each nominee demonstrates unique contributions in visual effects, or VFX — and they all used cutting-edge NVIDIA technologies in
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Meet the Omnivore: Mode Maison Harnesses OpenUSD to Drive Innovations in Retail With High-Fidelity Digital Twins

Editor’s note: This post is a part of our Meet the Omnivore series, which features individual creators and developers who use OpenUSD to build tools, applications and services for 3D workflows and physically accurate virtual worlds. A failed furniture-shopping trip turned into a business idea for Steven Gay, cofounder and CEO of company Mode Maison.
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Into the Omniverse: Rhino 3D Launches OpenUSD Features to Enhance 3D Modeling and Development

Editor’s note: This post is part of Into the Omniverse, a series focused on how artists, developers and enterprises can transform their workflows using the latest advances in OpenUSD and NVIDIA Omniverse. The combination of powerful 3D tools and groundbreaking technologies can transform the way designers bring their visions to life — and Universal Scene
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Meet the Omnivore: SiBORG Lab Elevates Approach to Accessibility Using OpenUSD and NVIDIA Omniverse

Accessibility is a key element that all designers must consider before constructing a space or product — but the evaluation process has traditionally been tedious and time-consuming. Mathew Schwartz, an assistant professor in architecture and design at the New Jersey Institute of Technology, is using the NVIDIA Omniverse platform and the Universal Scene Description framework, Read article >

Into the Omniverse: Marmoset Brings Breakthroughs in Rendering, Extends OpenUSD Support to Enhance 3D Art Production

Real-time rendering, animation and texture baking are essential workflows for 3D art production. Using the Marmoset Toolbag software, 3D artists can enhance their creative workflows and build complex 3D models without disruptions to productivity.

Meet the Omnivore: Industrial Designer Blends Art and OpenUSD to Create 3D Assets for AI Training

Editor’s note: This post is a part of our Meet the Omnivore series, which features individual creators and developers who use NVIDIA Omniverse and OpenUSD to accelerate their 3D workflows and create virtual worlds. As a student at the Queensland University of Technology (QUT) in Australia, Emily Boehmer was torn between pursuing the creative arts Read article >

Shutterstock Brings Generative AI to 3D Scene Backgrounds With NVIDIA Picasso

Picture this: Creators can quickly create and customize 3D scene backgrounds with the help of generative AI, thanks to cutting-edge tools from Shutterstock. The visual-content provider is building services using NVIDIA Picasso — a cloud-based foundry for developing generative AI models for visual design. The work incorporates Picasso’s latest feature — announced today during NVIDIA Read article >

How to Build Generative AI Applications and 3D Virtual Worlds

To grow and succeed, organizations must continuously focus on technical skills development, especially in rapidly advancing areas of technology, such as generative AI and the creation of 3D virtual worlds.   NVIDIA Training, which equips teams with skills for the age of AI, high performance computing and industrial digitalization, has released new courses that cover these Read article >

NVIDIA Helps Forge Forum to Set OpenUSD Standard for 3D Worlds

NVIDIA joined Pixar, Adobe, Apple and Autodesk today to found the Alliance for OpenUSD, a major leap toward unlocking the next era of 3D graphics, design and simulation. The group will standardize and extend OpenUSD, the open-source Universal Scene Description framework that’s the foundation of interoperable 3D applications and projects ranging from visual effects to Read article >

Developers Look to OpenUSD in Era of AI and Industrial Digitalization

From smart factories to next-generation railway systems, developers and enterprises across the world are racing to fuel industrial digitalization opportunities at every scale. Key to this is the open-source Universal Scene Description (USD) framework, or OpenUSD, along with metaverse applications powered by AI. OpenUSD, originally developed by Pixar for large-scale feature film pipelines for animation Read article >

Meet the Omnivore: Startup Develops App Letting Users Turn Objects Into 3D Models With Just a Smartphone

Editor’s note: This post is a part of our Meet the Omnivore series, which features individual creators and developers who accelerate 3D workflows and create virtual worlds using NVIDIA Omniverse, a development platform built on Universal Scene Description, aka OpenUSD. As augmented reality (AR) becomes more prominent and accessible across the globe, Kiryl Sidarchuk is Read article >